API Design for C++ by Martin Ry

API Design for C++



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API Design for C++ Martin Ry ebook
Format: pdf
Publisher: Morgan Kaufmann
Page: 446
ISBN: 0123850037, 9780123850034


(To fill the streaming buffer with more audio). Notification (AutoReset) events are signalled. Before you struggle with how to version your API, I want you to know how to design your API to avoid future incompatibilities. The new Win7 threadpool API requires you to use SetThreadpoolWait to schedule a new wait - Article in the C++ forum contributed by doug65536. After publishing The Web API Checklist, I received comments (#1, #2) regarding API versioning. As a result, APIs are not well designed or properly built and wind up costing both the vendor and its customers tens of thousands of dollars in ongoing maintenance due to infrastructure costs and the drain on engineering resources. Posted on September 14, 2011 by Stefan Reinalter. With an area of C + + code to illustrate each concept, Design API for C + + includes all grades of API global development strategy. Like this: Like Loading This entry was posted in Core and tagged asynchronous, C++, file, file alias, file device, file system, game engine, synchronous by Stefan Reinalter. Building upon the low-level API introduced in an earlier post, we will take a look at the platform-independent high-level API today, which provides support for the things that are to be expected from a game engine file system. C++ was designed to be backwardly compatible with C. After reviewing hundreds of actual SaaS APIs, many up to par and others distinctly subpar http://www.apibook.com/blog/archives/95 API Design for C++.